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Posted on 2026-09-1061 views
I. Vision & Direction [Beta Version Special] Be willing to follow the current design guidelines and development roadmap during Beta. After 1.0, you can go wild [Joke, but it will have more freedom in what you want to develop or add]. Propose changes when appropriate, but understand that the final decision on the mod’s direction remains with the project lead II. Reliability Be available at least semi-regularly [once a week] Please, please, please: Communicate when you will be unavailable for a long period of time. Don’t accept an assignment and then disappear without explanation [Sorry Beneath Maroon Sky…] Meet agreed-upon deadlines when reasonably possible, leeway is given reasonnably and consistently III. Conduct Follow the server rules Treat other devs respectfully Accept criticism knowing it’s not personal Give criticism constructively Don’t create unnecessary drama or undermine other devs IV. Competence Have at least a decent working ability in the area you’re applying for. You don’t have to be a Da Vinci obviously, but don’t claim to be a dev, apply, and find out you don’t know it Be able to work independently on any stuff in the mod you would like to after meeting guidelines [only if you want to] Be willing to learn the project’s workflows, artstyle, and standards V. Collaboration Ask questions when something’s genuinely unclear, make sure you understand the full task so that you don’t have to come back and do it again because, for example, another dev made something that they thought you covered, but didn’t DOUBLE CHECK HISTORICAL ACCURACY when creating historical content Keep work organized and compatible with the project’s existing structure Document unusual or subpar implementations or systems VI. Beta Clarification [Expansion of II] The roadmap can, will, and better change, but changes should happen deliberately rather than just because different individual contributors gradually pull the project in different directions
- gwik / daybreak